How to generate a database using blender ---------------------------------------- .. literalinclude:: examples/blenddemo_beesampling.py :lines: 7, 8 First we configure the rendering module .. literalinclude:: examples/blenddemo_beesampling.py :lines: 11, 12 With the toolbox at disposition we just need to configure the \ BeeSampling to render images on a regular 3D grid. .. literalinclude:: examples/blenddemo_beesampling.py :lines: 13,16-23 If we want to use the distance to objects, we need to tell the \ BeeSampling what is the maximum distance to objects in the environment.\ Otherwise the distance can go until infinity, and since the image are \ compressed in the database, all distances to object will be equal to \ zero: .. literalinclude:: examples/blenddemo_beesampling.py :lines: 27-28 Finally we can generate the database. .. literalinclude:: examples/blenddemo_beesampling.py :dedent: 4 :lines: 31-32 (:download:`Source code <examples/blenddemo_beesampling.py>`) (:download:`Blender world <../../../navipy/resources/forest_world.blend>`)