diff --git a/CHANGELOG.md b/CHANGELOG.md index 54668c955b4d9c4e2017e04821df1e177e400b66..3ff826d88f399c23ad333c87ba28f48303062918 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -25,7 +25,7 @@ ## [1.0.0] (2024-03-XX) -Release of v1. Now change the development process to an incremental updates, use of the changelog and semantic +Release of v1. Now we move the development process to incremental updates with use of the changelog and semantic versioning. _Cooperative Cuisine_ **v1** is feature complete. It contains a usable _Overcooked!_-like environment, game server, study server, 2D visualization, etc. @@ -48,8 +48,8 @@ study server, 2D visualization, etc. - To manage environments on the game server, the "manager" needs to have a valid `manager_id` which is registered in the game server. -- Registered players (humans and agents) need to connect to a websockets that are preregistered with a `client_id`. -- Each player actions need to be references with a `player_hash` that should only be known by the player / client that +- Registered players (humans and agents) need to connect to websockets which were preregistered with a `client_id`. +- Each player actions need to reference a `player_hash` that should only be known by the player / client that controls the player. ## 0.1.0 (2023-11-23)