diff --git a/CHANGELOG.md b/CHANGELOG.md
index 54668c955b4d9c4e2017e04821df1e177e400b66..3ff826d88f399c23ad333c87ba28f48303062918 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -25,7 +25,7 @@
 
 ## [1.0.0] (2024-03-XX)
 
-Release of v1. Now change the development process to an incremental updates, use of the changelog and semantic
+Release of v1. Now we move the development process to incremental updates with use of the changelog and semantic
 versioning.
 _Cooperative Cuisine_ **v1** is feature complete. It contains a usable _Overcooked!_-like environment, game server,
 study server, 2D visualization, etc.
@@ -48,8 +48,8 @@ study server, 2D visualization, etc.
 
 - To manage environments on the game server, the "manager" needs to have a valid `manager_id` which is registered in the
   game server.
-- Registered players (humans and agents) need to connect to a websockets that are preregistered with a `client_id`.
-- Each player actions need to be references with a `player_hash` that should only be known by the player / client that
+- Registered players (humans and agents) need to connect to websockets which were preregistered with a `client_id`.
+- Each player actions need to reference a `player_hash` that should only be known by the player / client that
   controls the player.
 
 ## 0.1.0 (2023-11-23)