diff --git a/overcooked_simulator/gui_2d_vis/overcooked_gui.py b/overcooked_simulator/gui_2d_vis/overcooked_gui.py
index 7c94313d90ffac40df2aa8d72b34ba3e9339e612..f2ba8fa3908ed8f859f0e8257d94d2aaa116bcef 100644
--- a/overcooked_simulator/gui_2d_vis/overcooked_gui.py
+++ b/overcooked_simulator/gui_2d_vis/overcooked_gui.py
@@ -496,7 +496,6 @@ class PyGameGUI:
         )
         self.start_button.can_hover()
 
-        # TODO: fix quit button!
         self.quit_button = pygame_gui.elements.UIButton(
             relative_rect=pygame.Rect(
                 (
diff --git a/overcooked_simulator/gui_2d_vis/visualization.yaml b/overcooked_simulator/gui_2d_vis/visualization.yaml
index dd51531e67cf296f3d6805effed98bb07022aa5e..081f6b0b36357f94985050eaee13c5bb50ab6c35 100644
--- a/overcooked_simulator/gui_2d_vis/visualization.yaml
+++ b/overcooked_simulator/gui_2d_vis/visualization.yaml
@@ -2,7 +2,7 @@
 
 GameWindow:
   WhatIsFixed: window_width  # entweder grid oder window_width
-  size: 600
+  size: 500
   screen_margin: 100
 
 Kitchen: