diff --git a/overcooked_simulator/gui_2d_vis/overcooked_gui.py b/overcooked_simulator/gui_2d_vis/overcooked_gui.py index 7c94313d90ffac40df2aa8d72b34ba3e9339e612..f2ba8fa3908ed8f859f0e8257d94d2aaa116bcef 100644 --- a/overcooked_simulator/gui_2d_vis/overcooked_gui.py +++ b/overcooked_simulator/gui_2d_vis/overcooked_gui.py @@ -496,7 +496,6 @@ class PyGameGUI: ) self.start_button.can_hover() - # TODO: fix quit button! self.quit_button = pygame_gui.elements.UIButton( relative_rect=pygame.Rect( ( diff --git a/overcooked_simulator/gui_2d_vis/visualization.yaml b/overcooked_simulator/gui_2d_vis/visualization.yaml index dd51531e67cf296f3d6805effed98bb07022aa5e..081f6b0b36357f94985050eaee13c5bb50ab6c35 100644 --- a/overcooked_simulator/gui_2d_vis/visualization.yaml +++ b/overcooked_simulator/gui_2d_vis/visualization.yaml @@ -2,7 +2,7 @@ GameWindow: WhatIsFixed: window_width # entweder grid oder window_width - size: 600 + size: 500 screen_margin: 100 Kitchen: