diff --git a/overcooked_simulator/gui_2d_vis/overcooked_gui.py b/overcooked_simulator/gui_2d_vis/overcooked_gui.py
index c1ac47b458a8c6b2a78fdf000f933ba58f2f6b47..c2e5decdba5d8c67a69ef9b5acbb035cda1a17f6 100644
--- a/overcooked_simulator/gui_2d_vis/overcooked_gui.py
+++ b/overcooked_simulator/gui_2d_vis/overcooked_gui.py
@@ -250,7 +250,7 @@ class PyGameGUI:
                     current_player_name,
                     ActionType.MOVEMENT,
                     move_vec,
-                    duration=1 / self.time_delta, # TODO use fps of previous clock step
+                    duration=self.time_delta,  # TODO use fps of previous clock step
                 )
                 self.send_action(action)
 
@@ -1031,8 +1031,8 @@ class PyGameGUI:
         self.running = True
         while self.running:
             try:
-                self.time_delta = clock.tick(self.FPS) / 1000.0
-
+                self.time_delta = clock.tick(self.FPS) / 1000
+                print(self.time_delta)
 
                 # print(clock.get_time())
                 for event in pygame.event.get():