diff --git a/overcooked_simulator/game_content/agents/random_agent.py b/overcooked_simulator/game_content/agents/random_agent.py index 3a2fc9b4dcde7fa9ef0593d9ef0504f4f1bd5d09..9b666bb8c2e4e06d8b250bf8d743eb2965b65e26 100644 --- a/overcooked_simulator/game_content/agents/random_agent.py +++ b/overcooked_simulator/game_content/agents/random_agent.py @@ -23,7 +23,7 @@ async def agent(): parser.add_argument("--uri", type=str) parser.add_argument("--player_id", type=str) parser.add_argument("--player_hash", type=str) - parser.add_argument("--step_time", type=float, default=0.1) + parser.add_argument("--step_time", type=float, default=0.5) args = parser.parse_args() diff --git a/overcooked_simulator/gui_2d_vis/drawing.py b/overcooked_simulator/gui_2d_vis/drawing.py index d2d96231c56d2338d9e790e011eb86faac0c3527..f0b0bbeee2b6fd2811d7a2c50e9062fb52040e0a 100644 --- a/overcooked_simulator/gui_2d_vis/drawing.py +++ b/overcooked_simulator/gui_2d_vis/drawing.py @@ -208,7 +208,7 @@ class Visualizer: ) if player_dict["holding"] is not None: - holding_item_pos = pos + (20 * facing) + holding_item_pos = pos + (grid_size * 0.5 * facing) self.draw_item( pos=holding_item_pos, grid_size=grid_size, diff --git a/overcooked_simulator/gui_2d_vis/overcooked_gui.py b/overcooked_simulator/gui_2d_vis/overcooked_gui.py index c67360a71f91e13a1f954e5cd2214c3756851b4b..f41fb03a1e6f6ccdab24b50182278eb86d05d923 100644 --- a/overcooked_simulator/gui_2d_vis/overcooked_gui.py +++ b/overcooked_simulator/gui_2d_vis/overcooked_gui.py @@ -872,7 +872,7 @@ class PyGameGUI: def reset_gui_values(self): self.currently_controlled_player_idx = 0 self.number_humans_to_be_added = 1 - self.number_bots_to_be_added = 92 + self.number_bots_to_be_added = 0 self.split_players = False self.multiple_keysets = False