diff --git a/cooperative_cuisine/configs/agents/random_agent.py b/cooperative_cuisine/configs/agents/random_agent.py
index 4344e3a2d2d409a05d7a2e286b2124da9c4ae858..e72bd4b67a39a83087c7f9ddc496d93c49c596e1 100644
--- a/cooperative_cuisine/configs/agents/random_agent.py
+++ b/cooperative_cuisine/configs/agents/random_agent.py
@@ -22,7 +22,9 @@ from cooperative_cuisine.utils import custom_asdict_factory
 
 TIME_TO_STOP_ACTION = 3.0
 
-ADD_RANDOM_MOVEMENTS = True
+ADD_RANDOM_MOVEMENTS = False
+DIAGONAL_MOVEMENTS = False
+AVOID_OTHER_PLAYERS = True
 
 
 def get_free_neighbours(
@@ -90,8 +92,9 @@ async def agent():
                 continue
 
             if movement_graph is None:
-                movement_graph = create_movement_graph(state, diagonal=True)
-
+                movement_graph = create_movement_graph(
+                    state, diagonal=DIAGONAL_MOVEMENTS
+                )
 
             if counters is None:
                 counters = defaultdict(list)
@@ -170,16 +173,17 @@ async def agent():
                         paths = []
                         for free in target_free_spaces:
                             try:
-                                modified_graph = restrict_movement_graph(
-                                    graph=movement_graph.copy(),
-                                    player_positions=[
-                                        p["pos"]
-                                        for p in state["players"]
-                                        if p["id"] != args.player_id
-                                    ],
-                                )
                                 path = networkx.astar_path(
-                                    modified_graph,
+                                    restrict_movement_graph(
+                                        graph=movement_graph.copy(),
+                                        player_positions=[
+                                            p["pos"]
+                                            for p in state["players"]
+                                            if p["id"] != args.player_id
+                                        ],
+                                    )
+                                    if AVOID_OTHER_PLAYERS
+                                    else movement_graph,
                                     source,
                                     free,
                                     heuristic=astar_heuristic,
@@ -314,7 +318,13 @@ async def agent():
                     random_counter = random.choice(all_counters)
                     counter_type = random_counter["type"]
                     task_args = random_counter["pos"]
-                    print(args.player_hash, args.player_id, task_type, counter_type, task_args)
+                    print(
+                        args.player_hash,
+                        args.player_id,
+                        task_type,
+                        counter_type,
+                        task_args,
+                    )
                 else:
                     print(args.player_hash, args.player_id, task_type)
                     task_args = None