diff --git a/cooperative_cuisine/__main__.py b/cooperative_cuisine/__main__.py
index 257ff656ae58f81e6ec88650132d910e091e8296..428f41ead855d5f4e2d64dafc1b8ff7de4035541 100644
--- a/cooperative_cuisine/__main__.py
+++ b/cooperative_cuisine/__main__.py
@@ -7,6 +7,7 @@ from cooperative_cuisine.utils import (
     disable_websocket_logging_arguments,
     add_list_of_manager_ids_arguments,
     add_study_arguments,
+    add_gui_arguments,
 )
 
 USE_STUDY_SERVER = True
@@ -41,6 +42,7 @@ def start_pygame_gui(cli_args):
         cli_args.game_port,
         cli_args.manager_ids,
         CONNECT_WITH_STUDY_SERVER=USE_STUDY_SERVER,
+        debug=cli_args.debug,
     )
 
 
@@ -56,6 +58,7 @@ def main(cli_args=None):
     disable_websocket_logging_arguments(parser)
     add_list_of_manager_ids_arguments(parser)
     add_study_arguments(parser)
+    add_gui_arguments(parser)
 
     cli_args = parser.parse_args()
 
diff --git a/cooperative_cuisine/pygame_2d_vis/gui.py b/cooperative_cuisine/pygame_2d_vis/gui.py
index 9de8598ffba3c636f24c30e1240e123fa43f4ee4..9294b720e4574b899a1817cf60cad402acacce5d 100644
--- a/cooperative_cuisine/pygame_2d_vis/gui.py
+++ b/cooperative_cuisine/pygame_2d_vis/gui.py
@@ -33,6 +33,7 @@ from cooperative_cuisine.utils import (
     disable_websocket_logging_arguments,
     add_list_of_manager_ids_arguments,
     setup_logging,
+    add_gui_arguments,
 )
 
 
@@ -118,10 +119,13 @@ class PyGameGUI:
         manager_ids: list[str],
         CONNECT_WITH_STUDY_SERVER: bool,
         USE_AAAMBOS_AGENT: bool,
+        debug: bool,
     ):
         self.CONNECT_WITH_STUDY_SERVER = CONNECT_WITH_STUDY_SERVER
         self.USE_AAAMBOS_AGENT = USE_AAAMBOS_AGENT
 
+        self.show_debug_elements = debug
+
         pygame.init()
         pygame.display.set_icon(
             pygame.image.load(ROOT_DIR / "pygame_2d_vis" / "images" / "brain_icon.png")
@@ -177,7 +181,7 @@ class PyGameGUI:
         self.images_path = ROOT_DIR / "pygame_gui" / "images"
         self.vis = Visualizer(self.visualization_config)
 
-        self.fullscreen = False
+        self.fullscreen = False if self.show_debug_elements else True
 
         self.menu_state = MenuStates.Start
         self.manager: pygame_gui.UIManager
@@ -897,7 +901,7 @@ class PyGameGUI:
         )
         rect = pygame.Rect((0, 0), (self.window_width * 0.9, self.window_height * 0.1))
         text2 = pygame_gui.elements.UILabel(
-            text="Please signal the study supervisor the study is finished.",
+            text="Please signal the study supervisor that the study is finished.",
             relative_rect=rect,
             manager=self.manager,
             object_id="#score_label",
@@ -907,20 +911,41 @@ class PyGameGUI:
 
         ########################################################################
 
-        self.start_screen_elements = [
-            self.start_button,
-            self.quit_button,
-            self.fullscreen_button,
-            self.player_selection_container,
-            self.bot_number_container,
-            self.press_a_image,
-        ]
+        if self.show_debug_elements:
+            self.start_screen_elements = [
+                self.start_button,
+                self.quit_button,
+                self.fullscreen_button,
+                self.player_selection_container,
+                self.bot_number_container,
+                self.press_a_image,
+            ]
+
+            self.on_all_screens = [
+                self.fullscreen_button,
+                self.quit_button,
+            ]
+
+            self.other_elements = []
+        else:
+            self.start_screen_elements = [
+                self.start_button,
+                self.press_a_image,
+            ]
+
+            self.on_all_screens = []
+
+            self.other_elements = [
+                self.player_selection_container,
+                self.bot_number_container,
+                self.press_a_image,
+                self.quit_button,
+                self.fullscreen_button,
+            ]
 
         self.tutorial_screen_elements = [
             self.tutorial_image,
             self.continue_button,
-            self.quit_button,
-            self.fullscreen_button,
             self.tutorial_recipe_container,
             self.arrow_img,
         ]
@@ -930,53 +955,42 @@ class PyGameGUI:
             self.text_recipes_label,
             self.scroll_space_recipes,
             self.continue_button,
-            self.quit_button,
-            self.fullscreen_button,
         ]
 
         self.game_screen_elements = [
             self.orders_label,
-            self.quit_button,
             self.score_label,
             self.timer_label,
             self.wait_players_label,
-            self.fullscreen_button,
         ]
 
         self.postgame_screen_elements = [
             self.score_conclusion,
-            self.quit_button,
             self.scroll_space_completed_meals,
             self.level_name_label,
             self.next_game_button,
             self.finish_study_button,
             self.completed_meals_text_label,
-            self.fullscreen_button,
         ]
 
         self.end_screen_elements = [
-            self.fullscreen_button,
-            self.quit_button,
             final_text_container,
         ]
 
-        self.rest = [
-            self.fullscreen_button,
-            self.quit_button,
-        ]
-
     def show_screen_elements(self, elements: list):
-        for element in (
+        all_elements = (
             self.start_screen_elements
             + self.tutorial_screen_elements
             + self.pregame_screen_elements
             + self.game_screen_elements
             + self.postgame_screen_elements
             + self.end_screen_elements
-            + self.rest
-        ):
+            + self.on_all_screens
+            + self.other_elements
+        )
+        for element in all_elements:
             element.hide()
-        for element in elements:
+        for element in elements + self.on_all_screens:
             element.show()
 
     def update_tutorial_screen(self):
@@ -1873,7 +1887,8 @@ class PyGameGUI:
                             self.next_game_button,
                         ]:
                             self.update_screen_elements()
-
+                        elif self.menu_state == MenuStates.Start:
+                            self.update_selection_elements()
                     if event.type in [
                         pygame.KEYDOWN,
                         pygame.KEYUP,
@@ -1926,6 +1941,7 @@ def main(
     manager_ids: list[str],
     CONNECT_WITH_STUDY_SERVER=False,
     USE_AAAMBOS_AGENT=False,
+    debug=False,
 ):
     setup_logging()
     gui = PyGameGUI(
@@ -1936,6 +1952,7 @@ def main(
         manager_ids=manager_ids,
         CONNECT_WITH_STUDY_SERVER=CONNECT_WITH_STUDY_SERVER,
         USE_AAAMBOS_AGENT=USE_AAAMBOS_AGENT,
+        debug=debug,
     )
     gui.start_pygame()
 
@@ -1950,6 +1967,7 @@ if __name__ == "__main__":
     url_and_port_arguments(parser)
     disable_websocket_logging_arguments(parser)
     add_list_of_manager_ids_arguments(parser)
+    add_gui_arguments(parser)
     args = parser.parse_args()
     main(
         args.study_url,
@@ -1958,4 +1976,5 @@ if __name__ == "__main__":
         args.game_port,
         args.manager_ids,
         CONNECT_WITH_STUDY_SERVER=True,
+        debug=args.debug,
     )
diff --git a/cooperative_cuisine/pygame_2d_vis/gui_images/continue_en.png b/cooperative_cuisine/pygame_2d_vis/gui_images/continue_en.png
index 8a249e36fbab58f15550227268228b84d0e58099..8b418c44f968d72db6621a71e041bca13e55f5ec 100644
Binary files a/cooperative_cuisine/pygame_2d_vis/gui_images/continue_en.png and b/cooperative_cuisine/pygame_2d_vis/gui_images/continue_en.png differ
diff --git a/cooperative_cuisine/utils.py b/cooperative_cuisine/utils.py
index 1b28523bbc3a14f059ffcd15fa1dc3a0bce4269e..f102064f355a2cd836b7e1490b69480c72b2ef74 100644
--- a/cooperative_cuisine/utils.py
+++ b/cooperative_cuisine/utils.py
@@ -394,6 +394,29 @@ def add_study_arguments(parser):
     )
 
 
+def add_gui_arguments(parser):
+    """Adds the gui debug argument to the given argument parser.
+        If set, additional debug / admin elements are shown.
+
+    Args:
+        parser (argparse.ArgumentParser): The argument parser object.
+
+
+    Example:
+        ```python
+        import argparse
+        parser = argparse.ArgumentParser()
+        add_gui_arguments(parser)
+        ```
+    """
+    parser.add_argument(
+        "--debug",
+        default=False,
+        help="Enable additional debug / admin elements.",
+        action="store_true",
+    )
+
+
 class NumpyAndDataclassEncoder(json.JSONEncoder):
     """Special json encoder for numpy types"""