diff --git a/overcooked_simulator/overcooked_environment.py b/overcooked_simulator/overcooked_environment.py index cafda9380825cbb15891c2cb6903fef9d654a638..1c9457f5780244f1c220613f0bdef08b135458e9 100644 --- a/overcooked_simulator/overcooked_environment.py +++ b/overcooked_simulator/overcooked_environment.py @@ -229,7 +229,8 @@ class Environment: pushing_vector = pushing_vector / np.linalg.norm(pushing_vector) old_pos_other = collided_player.pos.copy() - collided_player.move(pushing_vector * (collided_player.move_dist / 2)) + self.perform_movement(collided_player, pushing_vector) + # collided_player.move(pushing_vector * (collided_player.move_dist / 2)) if self.detect_collision_counters( collided_player ) or self.detect_collision_world_bounds(collided_player):