diff --git a/overcooked_simulator/player.py b/overcooked_simulator/player.py index 98bc61e2e3709796252d83cf40ddad93160bf115..fa59cf03fa59d7a44903ef6b00d8dfac8abfcb32 100644 --- a/overcooked_simulator/player.py +++ b/overcooked_simulator/player.py @@ -50,7 +50,7 @@ class Player: ] = None # needed to stop progress when moved away self.current_nearest_counter: Optional[Counter] = None - self.facing_point: npt.NDArray[float] = np.array([0, 0], float) + self.facing_point: npt.NDArray[float] = np.array(self.pos) def move(self, movement: npt.NDArray[float]): """Moves the player position by the given movement vector.