diff --git a/overcooked_simulator/player.py b/overcooked_simulator/player.py
index 98bc61e2e3709796252d83cf40ddad93160bf115..fa59cf03fa59d7a44903ef6b00d8dfac8abfcb32 100644
--- a/overcooked_simulator/player.py
+++ b/overcooked_simulator/player.py
@@ -50,7 +50,7 @@ class Player:
         ] = None  # needed to stop progress when moved away
 
         self.current_nearest_counter: Optional[Counter] = None
-        self.facing_point: npt.NDArray[float] = np.array([0, 0], float)
+        self.facing_point: npt.NDArray[float] = np.array(self.pos)
 
     def move(self, movement: npt.NDArray[float]):
         """Moves the player position by the given movement vector.