From 7dc5630fd1f72b67573b28e39e685032e820bcf2 Mon Sep 17 00:00:00 2001 From: fheinrich <fheinrich@techfak.uni-bielefeld.de> Date: Thu, 7 Dec 2023 16:15:15 +0100 Subject: [PATCH] Removed unnecessary functions --- overcooked_simulator/pygame_gui/pygame_gui.py | 23 +------------------ 1 file changed, 1 insertion(+), 22 deletions(-) diff --git a/overcooked_simulator/pygame_gui/pygame_gui.py b/overcooked_simulator/pygame_gui/pygame_gui.py index bb157014..3060f3ff 100644 --- a/overcooked_simulator/pygame_gui/pygame_gui.py +++ b/overcooked_simulator/pygame_gui/pygame_gui.py @@ -35,25 +35,6 @@ BOARD_COLOR = (239, 193, 151) USE_COOK_SPRITE = False -def angle_between_vectors_old(v1, v2): - if np.linalg.norm(v1) != 0: - v1 = v1 / np.linalg.norm(v1) - if np.linalg.norm(v2) != 0: - v2 = v2 / np.linalg.norm(v2) - return np.arccos(np.clip(np.dot(v1, v2), -1.0, 1.0)) - - -def angle_between_vectors(v1, v2): - from_vec = v1 - to_vec = v2 - norm = np.linalg.norm - angle = 2 * np.arctan2( - norm(from_vec / norm(from_vec) - to_vec / norm(to_vec)), - norm(from_vec / norm(from_vec) + to_vec / norm(to_vec)), - ) - return angle - - class PlayerKeySet: """Set of keyboard keys for controlling a player. First four keys are for movement. Order: Down, Up, Left, Right. @@ -229,9 +210,7 @@ class PyGameGUI: self.screen.blit(image, rect) if isinstance(item, Plate): - image = pygame.image.load( - self.images_path / "plate.png" - ).convert_alpha() + image = pygame.image.load(self.images_path / "plate.png").convert_alpha() rect = image.get_rect() rect.center = pos self.screen.blit(image, rect) -- GitLab