diff --git a/overcooked_simulator/counters.py b/overcooked_simulator/counters.py
index a6f8e2b709d92f9e1d4cf2432d47df0a550dc133..5d6d689f0062c5dbf0f36edaf6723651a6db329b 100644
--- a/overcooked_simulator/counters.py
+++ b/overcooked_simulator/counters.py
@@ -14,6 +14,7 @@ from overcooked_simulator.game_items import (
     ProgressibleItem,
     Plate,
     Tomato,
+    Pot,
 )
 
 
@@ -202,6 +203,10 @@ class Trash(Counter):
 
 
 class Stove(Counter):
+    def __init__(self, pos: npt.NDArray[float], occupied_by: Optional[Item] = ...):
+        if occupied_by is ...:
+            occupied_by = Pot()
+        super().__init__(pos, occupied_by)
 
     def pick_up(self):
         pass
diff --git a/overcooked_simulator/pygame_gui/pygame_gui.py b/overcooked_simulator/pygame_gui/pygame_gui.py
index a6c609f1c1a278cb6744cdb1b928e071b910677f..06858a7dd183221142ed0af50b6246d8d3454763 100644
--- a/overcooked_simulator/pygame_gui/pygame_gui.py
+++ b/overcooked_simulator/pygame_gui/pygame_gui.py
@@ -13,7 +13,7 @@ from overcooked_simulator.counters import (
     ServingWindow,
     Stove,
 )
-from overcooked_simulator.game_items import ProgressibleItem, Plate, Item
+from overcooked_simulator.game_items import ProgressibleItem, Plate, Item, Pot
 from overcooked_simulator.game_items import Tomato
 from overcooked_simulator.overcooked_environment import Action
 from overcooked_simulator.simulation_runner import Simulator
@@ -32,7 +32,7 @@ BACKGROUND_LINES_COLOR = (200, 200, 200)
 KNIFE_COLOR = (120, 120, 120)
 PLATE_RETURN_COLOR = (170, 170, 240)
 BOARD_COLOR = (239, 193, 151)
-POT_COLOR = (220, 220, 220)
+POT_COLOR = (180, 180, 180)
 # STOVE_COLOR = (60, 60, 60)
 # STOVE_HEATING_PLATE_COLOR = (252, 123, 73)
 
@@ -223,7 +223,7 @@ class PyGameGUI:
                 self.draw_item(pos, item.holds)
 
         if isinstance(item, Pot):
-            pot_size = 20
+            pot_size = 15
             pygame.draw.circle(self.screen, GREY, pos, pot_size)
 
         if isinstance(item, ProgressibleItem) and not item.finished:
@@ -319,7 +319,6 @@ class PyGameGUI:
             )
             pygame.draw.rect(self.screen, BLACK, stove_rect)
             pygame.draw.circle(self.screen, RED, center=counter.pos, radius=10)
-
         if counter.occupied_by is not None:
             if isinstance(counter.occupied_by, list):
                 for i, o in enumerate(counter.occupied_by):