diff --git a/overcooked_simulator/game_items.py b/overcooked_simulator/game_items.py
index 0b7c6d6db4f6a687dd587bed7a0bdfb733ecc9c7..94da1512d82c1f538a292359df63cfa3eccd0c73 100644
--- a/overcooked_simulator/game_items.py
+++ b/overcooked_simulator/game_items.py
@@ -234,7 +234,9 @@ class CookingEquipment(Item):
 
     def can_combine(self, other) -> bool:
         # already cooking or nothing to combine
-        if other is None:
+        if other is None or (
+            isinstance(other, CookingEquipment) and not other.content_list
+        ):
             return False
 
         if any(
@@ -260,6 +262,7 @@ class CookingEquipment(Item):
             self.content_list.extend(other.content_list)
             return_value = other
             other.reset_content()
+            other.reset()
         elif isinstance(other, list):
             self.content_list.extend(other)
         else:
@@ -334,6 +337,7 @@ class CookingEquipment(Item):
         """Release the content when the player "picks up" the equipment with a plate in the hands"""
         content = self.content_list
         self.reset_content()
+        self.reset()
         return content
 
     @property
diff --git a/overcooked_simulator/game_server.py b/overcooked_simulator/game_server.py
index 1848a5329552dc8e0f733fcc3b330fd78ada83dd..d2735921fb0296276a8edbab50c79108672dc7c7 100644
--- a/overcooked_simulator/game_server.py
+++ b/overcooked_simulator/game_server.py
@@ -725,6 +725,7 @@ async def websocket_player_endpoint(websocket: WebSocket, client_id: str):
 
 
 def main(host: str, port: int, manager_ids: list[str]):
+    setup_logging()
     loop = asyncio.new_event_loop()
     asyncio.set_event_loop(loop)
     environment_handler.extend_allowed_manager(manager_ids)
diff --git a/overcooked_simulator/player.py b/overcooked_simulator/player.py
index e2284ae0658f82064cfb690dc6bb0629fcb6ae21..036f83b21842465f49e785efa8be2e35dfedb944 100644
--- a/overcooked_simulator/player.py
+++ b/overcooked_simulator/player.py
@@ -16,7 +16,7 @@ import numpy as np
 import numpy.typing as npt
 
 from overcooked_simulator.counters import Counter
-from overcooked_simulator.game_items import Item, Plate, ItemType
+from overcooked_simulator.game_items import Item, ItemType
 from overcooked_simulator.state_representation import PlayerState
 
 log = logging.getLogger(__name__)
@@ -165,8 +165,8 @@ class Player:
         log.debug(
             f"Self: {self.holding}, {counter.__class__.__name__}: {counter.occupied_by}"
         )
-        if isinstance(self.holding, Plate):
-            log.debug(self.holding.clean)
+        # if isinstance(self.holding, Plate):
+        #     log.debug(self.holding.clean)
 
     def perform_interact_start(self, counter: Counter):
         """Starts an interaction with the counter. Should be called for a