diff --git a/overcooked_simulator/counters.py b/overcooked_simulator/counters.py
index 46dcda1e1b86dce50a00b7ae8140693d28cb688b..63e159036d0230caf63610221905564f80578f1d 100644
--- a/overcooked_simulator/counters.py
+++ b/overcooked_simulator/counters.py
@@ -69,29 +69,19 @@ class CuttingBoard(Counter):
                 self.occupied_by.progress()
 
     def start_progress(self):
+        """Starts the cutting process."""
         self.progressing = True
 
     def pause_progress(self):
+        """Pauses the cutting process"""
         self.progressing = False
 
-    def drop_off(self, item):
-        if self.occupied_by is None:
-            self.occupied_by = item
-
-    def can_drop_off(self, item):
-        return self.occupied_by is None
-
-    def pick_up(self):
-        return_to_player = self.occupied_by
-        self.occupied_by = None
-        return return_to_player
-
     def interact_start(self):
-        print("START")
+        """Handles player interaction, starting to hold key down."""
         self.start_progress()
 
     def interact_stop(self):
-        print("STOP")
+        """Handles player interaction, stopping to hold key down."""
         self.pause_progress()
 
     def __repr__(self):
diff --git a/overcooked_simulator/game_items.py b/overcooked_simulator/game_items.py
index cd784132a96dde24ca1858afc91fd53ddfc555b4..4255e14e9f480dc69616563e19ffb2e380741e67 100644
--- a/overcooked_simulator/game_items.py
+++ b/overcooked_simulator/game_items.py
@@ -15,7 +15,6 @@ class ProgressibleItem(HoldableItem):
 
     def progress(self):
         """Progresses the item process as long as it is not finished."""
-        print("PROGRESSING ITEM")
         if self.progressed_steps >= self.steps_needed:
             self.finished = True
             self.progressed_steps = 0