diff --git a/overcooked_simulator/counters.py b/overcooked_simulator/counters.py index 46dcda1e1b86dce50a00b7ae8140693d28cb688b..63e159036d0230caf63610221905564f80578f1d 100644 --- a/overcooked_simulator/counters.py +++ b/overcooked_simulator/counters.py @@ -69,29 +69,19 @@ class CuttingBoard(Counter): self.occupied_by.progress() def start_progress(self): + """Starts the cutting process.""" self.progressing = True def pause_progress(self): + """Pauses the cutting process""" self.progressing = False - def drop_off(self, item): - if self.occupied_by is None: - self.occupied_by = item - - def can_drop_off(self, item): - return self.occupied_by is None - - def pick_up(self): - return_to_player = self.occupied_by - self.occupied_by = None - return return_to_player - def interact_start(self): - print("START") + """Handles player interaction, starting to hold key down.""" self.start_progress() def interact_stop(self): - print("STOP") + """Handles player interaction, stopping to hold key down.""" self.pause_progress() def __repr__(self): diff --git a/overcooked_simulator/game_items.py b/overcooked_simulator/game_items.py index cd784132a96dde24ca1858afc91fd53ddfc555b4..4255e14e9f480dc69616563e19ffb2e380741e67 100644 --- a/overcooked_simulator/game_items.py +++ b/overcooked_simulator/game_items.py @@ -15,7 +15,6 @@ class ProgressibleItem(HoldableItem): def progress(self): """Progresses the item process as long as it is not finished.""" - print("PROGRESSING ITEM") if self.progressed_steps >= self.steps_needed: self.finished = True self.progressed_steps = 0