Resolve "additional state keys and values"
- Mar 25, 2024
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Florian Schröder authored
Corrected spelling and added information about state content storage. The spelling error related to "hot-plugging" has been corrected. Also, a detail about the new change in state content storage, which is now being held in its own variable instead of passed through a keyword argument to the step function, has been added.
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Florian Schröder authored
The 'game_ended_step' has been added to both 'environment_config_no_validation.yaml' and 'environment_config.yaml' files. This state will trigger at the end of each game, and now it'll be recognized by the system.
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Florian Schröder authored
The code now contains a new hook named "additional_state_update" and accommodates accepting additional state content. This functionality is used to better manage player readiness states in the game_server module and includes updates to the get_state and get_json_state methods in the environment module. New changes also impact the environment configuration files.
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