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Resolve "Too large number of selected players does not break the gui and environment"

2 files
+ 18
15
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@@ -1365,6 +1365,7 @@ class PyGameGUI:
@@ -1365,6 +1365,7 @@ class PyGameGUI:
if p < self.number_humans_to_be_added:
if p < self.number_humans_to_be_added:
# add player websockets
# add player websockets
websocket = connect(self.websocket_url + player_info["client_id"])
websocket = connect(self.websocket_url + player_info["client_id"])
 
websocket.send(
websocket.send(
json.dumps(
json.dumps(
{"type": "ready", "player_hash": player_info["player_hash"]}
{"type": "ready", "player_hash": player_info["player_hash"]}
@@ -1375,6 +1376,7 @@ class PyGameGUI:
@@ -1375,6 +1376,7 @@ class PyGameGUI:
), "not accepted player"
), "not accepted player"
self.websockets[player_id] = websocket
self.websockets[player_id] = websocket
 
print("WEBSOCKETS", self.websockets)
else:
else:
# create bots and add bot websockets
# create bots and add bot websockets
self.create_and_connect_bot(player_id, player_info)
self.create_and_connect_bot(player_id, player_info)
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