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Add agent configurations and improve error handling
This commit introduces agent configuration files for the Overcooked game simulator and enhances error handling in the game server. Notably, it includes safeguards to prevent errors when player data or environment IDs do not exist. Also, it modifies the game GUI to handle player keys and websockets according to the number of humans and bots in the game.
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- overcooked_simulator/game_content/agents/arch_config.yml 23 additions, 0 deletionsovercooked_simulator/game_content/agents/arch_config.yml
- overcooked_simulator/game_content/agents/run_config.yml 15 additions, 0 deletionsovercooked_simulator/game_content/agents/run_config.yml
- overcooked_simulator/game_server.py 18 additions, 2 deletionsovercooked_simulator/game_server.py
- overcooked_simulator/gui_2d_vis/overcooked_gui.py 109 additions, 30 deletionsovercooked_simulator/gui_2d_vis/overcooked_gui.py
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