You can now use the environment and/or simulator in your python code. Just by importing it `import overcooked-environment`
## Configuration
The environment configuration is currently done with 3 config files + GUI configuration.
### Item Config
The item config defines which ingredients, cooking equipment and meals can exist and how meals and processed ingredients can be cooked/created.
### Layout Config
You can define the layout of the kitchen via a layout file. The position of counters are based on a grid system, even when the playere do not move grid steps but continous steps. Each character defines a different type of counter.
### Environment Config
The environment config defines how a level/environment is defined. Here, the available plates, meals, order and player configraation is done.
### PyGame Visualization Config
Here the visualisation for all objects is defined. Reference the images or define a list of base shapes that represent the counters, ingrredients, meals and players.
## Troubleshooting
```cannot open shared object file: No such file or directory (search paths /usr/lib/x86_64-linux-gnu/dri:\$${ORIGIN}/dri:/usr/lib/dri, suffix _dri)```
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@@ -11,4 +56,4 @@ if you have a conda environment: