- Feb 28, 2024
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Florian Schröder authored
All configurations, scripts, and yaml files previously held in "game_content" are now placed in the "configs" directory for logical organization and better visibility. All references within the code that previously pointed to "game_content" have been updated to reflect the new "configs" path.
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Florian Schröder authored
All instances of 'overcooked_simulator' have been replaced with 'cooperative_cuisine'. This includes changes in file paths, imports, and script names. The necessary adjustments to reflect this rename have also been made in the documentation, setup files, test scripts, and CI/CD configuration.
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- Feb 20, 2024
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Fabian Heinrich authored
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- Feb 19, 2024
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Fabian Heinrich authored
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- Feb 06, 2024
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Fabian Heinrich authored
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Florian Schröder authored
The Overcooked environment module has been refactored to better handle player movements. The previously existing detect_collision function and its helper functions have been removed as they were no longer needed. Similarly, all the player speed values have been updated to reference a singular player_movement_speed attribute. The changes aimed to improve code readability, enforce unified player speeds, and remove redundant collision detection.
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- Feb 05, 2024
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Florian Schröder authored
The principal updates in this commit focus on modifying the player movement mechanism and refining collision detection logic in the Overcooked game simulation. The changes were made both in the game layout and the player's relation to the environment, by adjusting the player position coordinates and enhancing the collision parameters. Debugging prints were added for better tracking.
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Fabian Heinrich authored
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- Jan 04, 2024
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Fabian Heinrich authored
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Fabian Heinrich authored
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- Jan 03, 2024
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Fabian Heinrich authored
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- Dec 21, 2023
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Fabian Heinrich authored
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- Dec 20, 2023
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Florian Schröder authored
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- Dec 15, 2023
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Fabian Heinrich authored
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- Dec 14, 2023
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Fabian Heinrich authored
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- Dec 05, 2023
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Fabian Heinrich authored
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