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Created with Raphaël 2.2.01Feb31Jan302928272625242322201918171611104321Dec20191815141312118765423NovAdd agent configurations and improve error handlingfirst draft of controller support, missing movementChanged viz of DispensersDispenser items are movedChanged some pixelsSlight visual tweaksSlight visual tweaksUpdate 2 filesImprove `overcooked_simulator` comments and readabilityImprove readability of `__init__.py` documentationRefactor code for better readability and clarityUpdate documentation for layout and equipment configurationRefactor code and update documentationAdd docstrings and type hintingMultiple Players can be controlled with a single set of keys by switching through. Behavior of switching can be controlled in start menu.Add player position to view restriction and implement angle calculationUpdate counter orientation and comment out dispensersRefine view_restriction condition in drawing.pyImplement Fog of War feature in game environmentAdd argparse for CLI in simulator scriptAnother counterMerge branch '73-create-only-an-image-for-a-json-state' into 'main'StylecheckAdded sample json file for testing (could change/break in future), added saving images created from states.Merge branch '76-finalize-coordinate-system' into 'main'Fixed testMerge branch 'main' into 76-finalize-coordinate-systemFixed kitchen borders when grid starts at 1Removed debugFixed world border collisionClean up positions in drawingcounter pngRefactor argument parser in Overcooked SimulatorCounter centers are now at even grid points. Drawing adjusted to that.Added counter png, rotation of counter imagesMerge branch 'main' into 68-determine-counter-facing-directionMerge branch '48-drawing-order-of-counters-and-things-on-top' into 'main'Fixed border for all layoutsFixed border for all layoutsAdded black border around game window
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