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Created with Raphaël 2.2.07Feb65432131Jan302928272625242322201918171611104321Dec20191815141312118765423NovMerge branch '85-fix-reading-in-layouts-ignore-empty-lines-at-file-end' into 'main'Fixed reading layouts when they have an empty line at the end.Merge branch '44-fov-of-the-players-fog-of-war-like-vision' into 'main'ViewRestriction per default disabled.ViewRestriction in env config . player config, angle given whole in intView restriction as BaseModel, can be switched with playersFixed main merged, adjusted polygonMerge branch 'main' into 44-fov-of-the-players-fog-of-war-like-visionAdded view restriction with a black polygon.Disable player squeezing prevention in Overcooked simulatorMerge branch '81-gui-player-management' into 'main'Fixed empty layout, no empty line.Merge branch 'main' into 81-gui-player-managementPrevent wrong number of added playersFlag for disabling squeezing into other players.Normal reset values, draw held item relative to gridsizeMerge branch '72-record-relevant-env-events-in-a-file' into 'main'Fix merge, added seed and realtime to recording.Merge branch 'main' into 72-record-relevant-env-events-in-a-fileMerge branch '69-use-random-class-for-random-seed-and-random-sampling' into 'main'Temporary fix for drawing rotated cutting board and sink, ...Merge branch 'main' into 69-use-random-class-for-random-seed-and-random-samplingFixed: Burn no longer continues after taking things out of equipment, can take things out of cooking equipment againSetting the seed via CreateEnvironmentConfigMerged main, changed random to random-Object in effectsMerge branch 'main' into 69-use-random-class-for-random-seed-and-random-samplingMerge branch '82-burnt-meals-and-ingredients' into 'main'Refactor player movement and remove collision detectionChanged to non-debug item_infoRemoved printMerge branch 'main' into 82-burnt-meals-and-ingredientsMerge branch '83-fire-fire-everywhere' into '82-burnt-meals-and-ingredients'DANCING FIRE 🔥🔥🔥DANCING FIRE 🔥🔥🔥Merge remote-tracking branch 'origin/main'pngRefactor random_agent to use asyncio and correct counter handlingMerge remote-tracking branch 'origin/81-gui-player-management' into 81-gui-player-managementImplement random agent and adjust player collision handlingMerge branch '68-determine-counter-facing-direction' into 'main'
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