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Created with Raphaël 2.2.012Feb1098765432131Jan302928272625242322201918171611104321Dec20191815141312118765423NovSorted layouts in selection listAdd Overcooked 1 layout files and minor code adjustmentsLarger layout, fixed prev score in resetSlight updates to scriptsAdd drop-off interaction with cooking equipmentAdd random counter positioning to gym environmentRL agent has learned somethingAdd in-game information messages featureUsing state vector in envUpdate overcooked_environment.pyUpdate overcooked_environment.pyImplement vector state representation in game environmentUpdate package version requirements in setup.pyUpdate package dependencies in setup.pyMerge remote-tracking branch 'origin/86-gym-env' into 86-gym-envRL updateRefactor scoring system and order managementRL updatePlates can be returned clean, Configurable.Adjusted configs for rlExtra requirements in setup.py, installed with [rl]WandB integrationconfig rlUpdate to env as gym envAdd ManageEnv class and refactor stop_env functionGet state image as np arrayBasic structure for a gymnasium envFixed skipping empty lines in layoutMerge branch '85-fix-reading-in-layouts-ignore-empty-lines-at-file-end' into 'main'Fixed reading layouts when they have an empty line at the end.Merge branch '44-fov-of-the-players-fog-of-war-like-vision' into 'main'ViewRestriction per default disabled.ViewRestriction in env config . player config, angle given whole in intView restriction as BaseModel, can be switched with playersFixed main merged, adjusted polygonMerge branch 'main' into 44-fov-of-the-players-fog-of-war-like-visionAdded view restriction with a black polygon.Disable player squeezing prevention in Overcooked simulatorMerge branch '81-gui-player-management' into 'main'Fixed empty layout, no empty line.
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