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  • 103-sounds
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Created with Raphaël 2.2.014Feb13121098765432131Jan302928272625242322201918171611104321Dec20191815141312118765423NovMerge branch '88-second-window' into 'main'Doc and renaming for clarityRevert changeChanged fullscreen button placement, change in order window sizeMerge branch 'main' into 88-second-windowCorrect time deltaMerge branch 'main' into 88-second-windowMerge branch '89-more-fov' into 'main'Default off in repoAdded offset againMerge branch 'main' into 89-more-fovChanged default valueFixed tests, counters can be explicitly overwrittenMoved rl into subfolderImplement removal of old messages from environmentMerge remote-tracking branch 'origin/main'Fix marking current nearest counter in reach and stopping interactions when moving or beeing pushed awayduration: time delta istead of 1/FPSfix joystick movementRadial view cone, if angle is 360 it is just a circlePlayer view can have a restricted range, like a flashlight coneCant throw fire extinguisher in trashUse timedelta instead of fixed fps for actions, relevant when using fullscreen in 4kFix when resizing and switching to fullscreenLogoFullscreen with button switchableSecond window experimentalUpdate to rlSorted layouts in selection listAdd Overcooked 1 layout files and minor code adjustmentsLarger layout, fixed prev score in resetSlight updates to scriptsAdd drop-off interaction with cooking equipmentAdd random counter positioning to gym environmentRL agent has learned somethingAdd in-game information messages featureUsing state vector in envUpdate overcooked_environment.pyUpdate overcooked_environment.pyImplement vector state representation in game environment
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