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Created with Raphaël 2.2.06Feb5432131Jan302928272625242322201918171611104321Dec20191815141312118765423Novclickable file links in terminal log outputRemoved unnecessarySmall simplificationsImprove collision detection and player control handlingUpdate player movement and collision logicChaotic debugging and testingFire, Fire extinguisher pngsUpdate log path naming in Overcooked simulatorAdd support for ROOT_DIR in log pathsImplement additional logging and recording featuresRemove unused progressing_counters append callImplement game effects and tools frameworkAdd random instance to make randomness controllableAdd waste progress attribute and burnt item visualizationRefactor progress bar position calculationMerge branch '78-hooks' into 'main'Remove dummy callbacks from overcooked_environmentRefactor callback registration in OvercookedEnvironmentAdd callback hooks for game events in overcooked simulatorImplement hooks for tracking game eventsCollision optimizationMerge branch '75-type-hint-class-for-environment-config' into 'main'Refactor and centralize configuration classesMerge remote-tracking branch 'origin/main' into 75-type-hint-class-for-environment-configWorld border collision slightly optimizedCollision optimizationAdd agent configurations and improve error handlingfirst draft of controller support, missing movementChanged viz of DispensersDispenser items are movedChanged some pixelsSlight visual tweaksSlight visual tweaksUpdate 2 filesImprove `overcooked_simulator` comments and readabilityImprove readability of `__init__.py` documentationRefactor code for better readability and clarityUpdate documentation for layout and equipment configurationRefactor code and update documentationAdd docstrings and type hinting
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