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Cooperative Cuisine Environment
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Social Cognitive Systems
CoCoSy
Cooperative Cuisine Environment
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c61f906fbd753c243eb0e8bea9956337d119108f
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15
103-sounds
119-docs-new-perspective
124-additional-state-keys-and-values
144-gkk-exercises
157-show-content-progress
159-reduce-gif-size
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Created with Raphaël 2.2.0
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Added basic benchmark script for evaluating drawing speed
Fixed interaction wish sink, caused problems with occupied_by being a list
Added trivial agent in gui agent selection global
Llama3 -> llama3.1
Trivial agent makes a salad and washes plates
Modified prompts
Fix typo
Enhance pathfinding and task handling logic for agents
Refactor BaseAgent to support both websocket and local environments
Added trivial agent with hardcoded plan for basic.layout
Refactor agent initialization for flexibility
Update agent movement configuration handling
Refactor agent initialization and arguments handling
init
Reverted basic layout
Removed unused files
Added determining differences between env states
Further prompts to text files
Random agent creates random task list
Moved experimental scripts
Removed base agent from selectable agent scripts
Moved prompts to text files
Moved methods around, fixed llm_agent with changed base_agent
parse_players -> parse_state
Async cleanup
Base agent with abstract method manage tasks, removed unused variables
removed some print statements
Enum for choosing agent script
Fix typo in key for nearest_counter comparison
Refactor task management and interaction logic
fixed merge conflicts
added separate hook for better punishing trashcan usage
Updates
Changed layout converter path management to be callable outside of the main program with the current folder structure.
updated PutMealOnPlateHookCallback to not give rewards when moving a meal from one plate to another
Replace rectangle with image for target parts
added visualization config with downsampled textures
added a queue for movement imputs to compensate for worse connections
Integrated overcooked-ai into cooperative cuisine.
Add environment config selection to GUI
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