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Resolve "Determine Counter Facing Direction"

Merged Fabian Heinrich requested to merge 68-determine-counter-facing-direction into main
import argparse
import argparse
import colorsys
import colorsys
import json
import json
import math
from datetime import datetime, timedelta
from datetime import datetime, timedelta
from pathlib import Path
from pathlib import Path
@@ -486,20 +485,14 @@ class Visualizer:
@@ -486,20 +485,14 @@ class Visualizer:
item_scale = self.config["Dispenser"]["item_scale"]
item_scale = self.config["Dispenser"]["item_scale"]
self.draw_counter_occupier(
self.draw_counter_occupier(
screen,
screen=screen,
counter["occupied_by"],
occupied_by=counter["occupied_by"],
grid_size,
grid_size=grid_size,
np.array(counter["pos"]) * grid_size + (grid_size / 2),
pos=np.array(counter["pos"]) * grid_size + (grid_size / 2),
np.array(item_pos) * grid_size,
item_scale=item_scale,
item_scale,
)
)
if SHOW_COUNTER_CENTERS:
if SHOW_COUNTER_CENTERS:
pygame.draw.circle(
screen,
colors["green1"],
np.array(counter["pos"]) * grid_size + (grid_size / 2),
3,
pos = np.array(counter["pos"]) * grid_size
pos = np.array(counter["pos"]) * grid_size
pygame.draw.circle(screen, colors["green1"], pos, 3)
pygame.draw.circle(screen, colors["green1"], pos, 3)
pygame.draw.circle(screen, colors["green1"], pos, 3)
pygame.draw.circle(screen, colors["green1"], pos, 3)
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