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Commit 6b2b8c76 authored by Florian Schröder's avatar Florian Schröder
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Implement hooks for tracking game events

Added a Hooks class to monitor events related to player actions, item interactions, and state changes in the game environment. A hook triggers a corresponding event when a specific action takes place, such as a player picking up an item or a game state changing. This feature will make debugging easier and provide valuable insights during gameplay.
parent 01d04a57
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1 merge request!46Resolve "Hooks"
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