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Implement hooks for tracking game events
Added a Hooks class to monitor events related to player actions, item interactions, and state changes in the game environment. A hook triggers a corresponding event when a specific action takes place, such as a player picking up an item or a game state changing. This feature will make debugging easier and provide valuable insights during gameplay.
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- overcooked_simulator/counter_factory.py 8 additions, 1 deletionovercooked_simulator/counter_factory.py
- overcooked_simulator/counters.py 88 additions, 19 deletionsovercooked_simulator/counters.py
- overcooked_simulator/hooks.py 107 additions, 0 deletionsovercooked_simulator/hooks.py
- overcooked_simulator/order.py 29 additions, 3 deletionsovercooked_simulator/order.py
- overcooked_simulator/overcooked_environment.py 55 additions, 4 deletionsovercooked_simulator/overcooked_environment.py
- overcooked_simulator/player.py 1 addition, 1 deletionovercooked_simulator/player.py
- tests/test_start.py 6 additions, 4 deletionstests/test_start.py
overcooked_simulator/hooks.py
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