- Feb 28, 2024
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Florian Schröder authored
All instances of 'overcooked_simulator' have been replaced with 'cooperative_cuisine'. This includes changes in file paths, imports, and script names. The necessary adjustments to reflect this rename have also been made in the documentation, setup files, test scripts, and CI/CD configuration.
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Florian Schröder authored
This commit introduces thorough in-line documentation for different modules in the Overcooked simulator's code. This includes adding descriptions for classes, methods, and attributes across multiple files like recording.py, info_msg.py, hooks.py, effect_manager.py, etc. Additionally, explanations and examples of hooks have been provided where relevant. The overall readability and maintainability of the code is expected to improve with this change.
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- Feb 14, 2024
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Florian Schröder authored
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- Feb 09, 2024
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Florian Schröder authored
The code now includes a new hook called 'drop_off_on_cooking_equipment'. This hook is used to track and score instances of players dropping off items on the cooking equipment in the Overcooked game simulator. This enhancement will allow for more detailed game simulations and scoring capabilities.
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Florian Schröder authored
The updates have introduced an in-game information messages feature, allowing messages to be delivered to players during gameplay. This could be used to notify about certain events or conditions such as new fires or fire spreading. The updates also included the necessary hooks and message levels, which are 'Normal', 'Warning', and 'Success'. Furthermore, these messages can be displayed in the game's GUI.
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fheinrich authored
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- Feb 08, 2024
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Florian Schröder authored
The scoring system and order management have been significantly updated. The score calculation has been moved out from 'OrderManager' to external 'ScoreViaHooks' class which works via hooks. The order management updates include separating scoring from orders and removing unused functions. Changes in the configuration file and other related files updated to accommodate these modifications.
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- Feb 04, 2024
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Florian Schröder authored
This update introduces comprehensive hook management, improved environment setup functions, and a new class for logging and recording simulations. The enhanced hook management ensures better callback registration and tracing of specific simulation events. Extra setup functions allow more flexibility in setting parameters from the environment config. The new logging and recording class makes it easier to capture simulation data in a structured format for analysis. Various minor fixes and code refactoring are also included.
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- Feb 02, 2024
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Florian Schröder authored
The refactoring moves the redundant callback registrations from `overcooked_environment.py` to a dedicated function, `add_dummy_callbacks`, in `hooks.py`. This restructure streamlines the code and improves readability by reducing clutter in the Overcooked Environment initialization method.
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Florian Schröder authored
This commit introduces specific event hooks for key game moments within the overcooked simulator. These include events like serving a non-ordered meal, starting to use the sink, completing an order, and using the trashcan. Callbacks were registered for these hooks to provide real-time feedback such as messages. Also, a typo in POST_PERFORM_ACTION parameter was corrected.
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Florian Schröder authored
Added a Hooks class to monitor events related to player actions, item interactions, and state changes in the game environment. A hook triggers a corresponding event when a specific action takes place, such as a player picking up an item or a game state changing. This feature will make debugging easier and provide valuable insights during gameplay.
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