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  1. Apr 03, 2024
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    • Florian Schröder's avatar
      Handle None client in game connection request · bf70afdc
      Florian Schröder authored
      The update modifies the get_participant_game_connection method in the study server. Now, the method uses "Test" as the default host if the request client is None. This ensures that the functionality will not break when dealing with test or invalid client requests.
      bf70afdc
    • Florian Schröder's avatar
      Add logging for participant connections · 4b7855cc
      Florian Schröder authored
      A logging functionality has been added to record participant connections in the study_server.py. The logs, which include the participant's IP, environment ID, level info, and player info, are stored in the directory specified in the study_config.yaml file. Moreover, the participant's host IP is now provided when retrieving their game connection.
      4b7855cc
    • Florian Schröder's avatar
      Merge branch '124-additional-state-keys-and-values' into 'dev' · 41aa2d13
      Florian Schröder authored
      Resolve "additional state keys and values"
      
      Closes #124
      
      See merge request scs/cocosy/overcooked-simulator!92
      41aa2d13
    • Florian Schröder's avatar
      Update CHANGELOG.md · 7eeff989
      Florian Schröder authored
      Corrected spelling and added information about state content storage. The spelling error related to "hot-plugging" has been corrected. Also, a detail about the new change in state content storage, which is now being held in its own variable instead of passed through a keyword argument to the step function, has been added.
      7eeff989
    • Florian Schröder's avatar
      Add 'game_ended_step' to config files · ed8a0ad8
      Florian Schröder authored
      The 'game_ended_step' has been added to both 'environment_config_no_validation.yaml' and 'environment_config.yaml' files. This state will trigger at the end of each game, and now it'll be recognized by the system.
      ed8a0ad8
    • Florian Schröder's avatar
      Add additional state update hook and functionality · 9e993a13
      Florian Schröder authored
      The code now contains a new hook named "additional_state_update" and accommodates accepting additional state content. This functionality is used to better manage player readiness states in the game_server module and includes updates to the get_state and get_json_state methods in the environment module. New changes also impact the environment configuration files.
      9e993a13
    • Fabian Heinrich's avatar
      Seed in study config · 500d043e
      Fabian Heinrich authored
      500d043e
    • Fabian Heinrich's avatar
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