- Feb 08, 2024
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Florian Schröder authored
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Florian Schröder authored
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Florian Schröder authored
The game environment now supports vectorized states for reinforcement learning agents. This includes updates on various classes such as OrderManager, Counter, and Player. Several new utility functions are added to facilitate the conversion of the game state to vector form. The new vector state includes players, counters, orders, and game status.
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fheinrich authored
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fheinrich authored
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Florian Schröder authored
The scoring system and order management have been significantly updated. The score calculation has been moved out from 'OrderManager' to external 'ScoreViaHooks' class which works via hooks. The order management updates include separating scoring from orders and removing unused functions. Changes in the configuration file and other related files updated to accommodate these modifications.
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fheinrich authored
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fheinrich authored
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fheinrich authored
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fheinrich authored
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- Feb 07, 2024
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fheinrich authored
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fheinrich authored
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fheinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
Resolve "Fix reading in layouts, ignore empty lines at file end" Closes #85 See merge request scs/cocosy/overcooked-simulator!50
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Fabian Heinrich authored
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Fabian Heinrich authored
Resolve "FOV of the players, fog-of-war like vision" Closes #44 See merge request scs/cocosy/overcooked-simulator!42
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
# Conflicts: # overcooked_simulator/game_server.py # overcooked_simulator/gui_2d_vis/drawing.py # overcooked_simulator/overcooked_environment.py # overcooked_simulator/utils.py
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Fabian Heinrich authored
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Florian Schröder authored
This commit modifies a key behavior in the Overcooked simulator. The flag to prevent players from squeezing into each other's positions was set to false, allowing such movements. This might affect gameplay mechanics in situations where players concurrently enter the same location.
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- Feb 06, 2024
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Fabian Heinrich authored
Resolve "GUI Player Management" Closes #81 See merge request scs/cocosy/overcooked-simulator!44
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Fabian Heinrich authored
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Fabian Heinrich authored
# Conflicts: # overcooked_simulator/gui_2d_vis/drawing.py # overcooked_simulator/gui_2d_vis/overcooked_gui.py # overcooked_simulator/overcooked_environment.py # overcooked_simulator/utils.py # tests/test_start.py
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
Resolve "Record relevant env events in a file" Closes #72 See merge request scs/cocosy/overcooked-simulator!43
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Fabian Heinrich authored
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Fabian Heinrich authored
# Conflicts: # overcooked_simulator/game_content/environment_config.yaml # overcooked_simulator/game_server.py # overcooked_simulator/order.py # overcooked_simulator/overcooked_environment.py # overcooked_simulator/utils.py
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Florian Schröder authored
Resolve "Use Random class for random seed and random sampling" Closes #69 See merge request scs/cocosy/overcooked-simulator!48
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
Fixed: Burn no longer continues after taking things out of equipment, can take things out of cooking equipment again
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Fabian Heinrich authored
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