- Feb 08, 2024
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Florian Schröder authored
The scoring system and order management have been significantly updated. The score calculation has been moved out from 'OrderManager' to external 'ScoreViaHooks' class which works via hooks. The order management updates include separating scoring from orders and removing unused functions. Changes in the configuration file and other related files updated to accommodate these modifications.
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fheinrich authored
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fheinrich authored
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fheinrich authored
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fheinrich authored
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- Feb 07, 2024
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fheinrich authored
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fheinrich authored
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fheinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
Resolve "Fix reading in layouts, ignore empty lines at file end" Closes #85 See merge request scs/cocosy/overcooked-simulator!50
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Fabian Heinrich authored
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Fabian Heinrich authored
Resolve "FOV of the players, fog-of-war like vision" Closes #44 See merge request scs/cocosy/overcooked-simulator!42
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
# Conflicts: # overcooked_simulator/game_server.py # overcooked_simulator/gui_2d_vis/drawing.py # overcooked_simulator/overcooked_environment.py # overcooked_simulator/utils.py
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Fabian Heinrich authored
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Florian Schröder authored
This commit modifies a key behavior in the Overcooked simulator. The flag to prevent players from squeezing into each other's positions was set to false, allowing such movements. This might affect gameplay mechanics in situations where players concurrently enter the same location.
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- Feb 06, 2024
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Fabian Heinrich authored
Resolve "GUI Player Management" Closes #81 See merge request scs/cocosy/overcooked-simulator!44
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Fabian Heinrich authored
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Fabian Heinrich authored
# Conflicts: # overcooked_simulator/gui_2d_vis/drawing.py # overcooked_simulator/gui_2d_vis/overcooked_gui.py # overcooked_simulator/overcooked_environment.py # overcooked_simulator/utils.py # tests/test_start.py
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
Resolve "Record relevant env events in a file" Closes #72 See merge request scs/cocosy/overcooked-simulator!43
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Fabian Heinrich authored
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Fabian Heinrich authored
# Conflicts: # overcooked_simulator/game_content/environment_config.yaml # overcooked_simulator/game_server.py # overcooked_simulator/order.py # overcooked_simulator/overcooked_environment.py # overcooked_simulator/utils.py
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Florian Schröder authored
Resolve "Use Random class for random seed and random sampling" Closes #69 See merge request scs/cocosy/overcooked-simulator!48
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
Fixed: Burn no longer continues after taking things out of equipment, can take things out of cooking equipment again
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
# Conflicts: # overcooked_simulator/overcooked_environment.py
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Fabian Heinrich authored
Resolve "Burnt Meals and Ingredients" Closes #82 See merge request scs/cocosy/overcooked-simulator!47
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Florian Schröder authored
The Overcooked environment module has been refactored to better handle player movements. The previously existing detect_collision function and its helper functions have been removed as they were no longer needed. Similarly, all the player speed values have been updated to reference a singular player_movement_speed attribute. The changes aimed to improve code readability, enforce unified player speeds, and remove redundant collision detection.
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Fabian Heinrich authored
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