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  1. Feb 06, 2024
  2. Feb 05, 2024
    • Florian Schröder's avatar
      Improve collision detection and player control handling · b29e3a41
      Florian Schröder authored
      This update refines the collision detection mechanism in the 'overcooked_environment' module. The changes ensure that players can't move into positions where they would collide with other elements. Player control handling in the 'overcooked_gui' module is also tweaked to provide smoother switching between players. Remaining modifications in 'arch_config.yml' deactivate the GUI in status manager and change the preference for IPAACARInfo under communication.
      b29e3a41
    • Florian Schröder's avatar
      Update player movement and collision logic · 020cb4db
      Florian Schröder authored
      The principal updates in this commit focus on modifying the player movement mechanism and refining collision detection logic in the Overcooked game simulation. The changes were made both in the game layout and the player's relation to the environment, by adjusting the player position coordinates and enhancing the collision parameters. Debugging prints were added for better tracking.
      020cb4db
    • Fabian Heinrich's avatar
      Chaotic debugging and testing · 769dabd9
      Fabian Heinrich authored
      769dabd9
    • Fabian Heinrich's avatar
      Fire, Fire extinguisher pngs · 49af5c5f
      Fabian Heinrich authored
      49af5c5f
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