- Mar 20, 2024
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Fabian Heinrich authored
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- Mar 18, 2024
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Fabian Heinrich authored
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- Mar 13, 2024
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Fabian Heinrich authored
- Looks simpler - Adjusted button hiding on number of humans - Kitchen size gets returned in level info
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- Mar 12, 2024
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Florian Schröder authored
The visualization settings for the pygame 2d visualization such as 'use_player_cook_sprites', 'show_interaction_range', and 'show_counter_centers' are now part of the configuration in 'visualization.yaml'. If these settings are not defined in the configuration, the program will use default values. This change allows for easier modification of the visualization aspects without directly changing the code each time.
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- Mar 11, 2024
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Fabian Heinrich authored
- Language can be selected from visualization.yaml, "en" and "de" for now.
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- Mar 06, 2024
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Fabian Heinrich authored
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- Mar 01, 2024
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
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- Feb 29, 2024
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Fabian Heinrich authored
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- Feb 28, 2024
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Florian Schröder authored
The "gui_2d_vis" directory has been renamed to "pygame_2d_vis". All references to "gui_2d_vis" in imports and file paths throughout the code have been updated to the new name. The renaming is clearer about the visualization library used and aligns with project conventions for directory naming.
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Florian Schröder authored
All instances of 'overcooked_simulator' have been replaced with 'cooperative_cuisine'. This includes changes in file paths, imports, and script names. The necessary adjustments to reflect this rename have also been made in the documentation, setup files, test scripts, and CI/CD configuration.
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- Feb 25, 2024
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Fabian Heinrich authored
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Fabian Heinrich authored
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- Feb 20, 2024
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Fabian Heinrich authored
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- Feb 15, 2024
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Fabian Heinrich authored
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- Feb 14, 2024
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Fabian Heinrich authored
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- Feb 12, 2024
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Fabian Heinrich authored
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- Feb 06, 2024
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
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- Feb 05, 2024
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Fabian Heinrich authored
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- Feb 03, 2024
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Florian Schröder authored
Added the definition and interactions for game effects and tools. The effect type was introduced to influence the player's interactive abilities or alter item's attributes. The tool type extends the player's interactive abilities. It also includes the part related to fire and fire extinguisher for more realistic simulation.
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- Feb 01, 2024
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Fabian Heinrich authored
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Fabian Heinrich authored
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- Jan 31, 2024
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Florian Schröder authored
Improved how the orientation of counters is determined in the overcooked_environment; counters will now orient themselves in the correct direction based on their neighbors. Additionally, all dispensers have been commented out in the GUI 2D visualization configuration for cleaning up the visuals. These changes improve both the functionality and visual aspect of the simulator.
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- Jan 30, 2024
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
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- Jan 29, 2024
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Fabian Heinrich authored
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Fabian Heinrich authored
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Fabian Heinrich authored
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- Jan 27, 2024
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Florian Schröder authored
This commit provides a significant overhaul of various aspects within the overcooked_simulator's 2D visualization and GUI components. The changes include adjusting the game window and grid size, simplifying the drawing methods by removing redundancy, and enhancing the theme configuration for the GUI. This makes the code cleaner and easier to maintain, besides improving the visual style of the GUI.
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- Jan 26, 2024
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Florian Schröder authored
In the 2D visualization config file, the name of the "ChoppedMeat" item has been corrected. It is now appropriately referred to as "RawPatty" to better match the actual item and its corresponding image.
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Fabian Heinrich authored
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Fabian Heinrich authored
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