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  1. Mar 20, 2024
  2. Mar 18, 2024
  3. Mar 13, 2024
  4. Mar 12, 2024
    • Florian Schröder's avatar
      Update pygame visualization settings · af78587a
      Florian Schröder authored
      The visualization settings for the pygame 2d visualization such as 'use_player_cook_sprites', 'show_interaction_range', and 'show_counter_centers' are now part of the configuration in 'visualization.yaml'. If these settings are not defined in the configuration, the program will use default values. This change allows for easier modification of the visualization aspects without directly changing the code each time.
      af78587a
  5. Mar 11, 2024
  6. Mar 06, 2024
  7. Mar 01, 2024
  8. Feb 29, 2024
  9. Feb 28, 2024
    • Florian Schröder's avatar
      Rename "gui_2d_vis" directory to "pygame_2d_vis" and update paths · e8402865
      Florian Schröder authored
      The "gui_2d_vis" directory has been renamed to "pygame_2d_vis". All references to "gui_2d_vis" in imports and file paths throughout the code have been updated to the new name. The renaming is clearer about the visualization library used and aligns with project conventions for directory naming.
      e8402865
    • Florian Schröder's avatar
      Rename project from overcooked_simulator to cooperative_cuisine · 242c9860
      Florian Schröder authored
      All instances of 'overcooked_simulator' have been replaced with 'cooperative_cuisine'. This includes changes in file paths, imports, and script names. The necessary adjustments to reflect this rename have also been made in the documentation, setup files, test scripts, and CI/CD configuration.
      242c9860
  10. Feb 25, 2024
  11. Feb 20, 2024
  12. Feb 15, 2024
  13. Feb 14, 2024
  14. Feb 12, 2024
  15. Feb 06, 2024
  16. Feb 05, 2024
  17. Feb 03, 2024
    • Florian Schröder's avatar
      Implement game effects and tools framework · c7899968
      Florian Schröder authored
      Added the definition and interactions for game effects and tools. The effect type was introduced to influence the player's interactive abilities or alter item's attributes. The tool type extends the player's interactive abilities. It also includes the part related to fire and fire extinguisher for more realistic simulation.
      c7899968
  18. Feb 01, 2024
  19. Jan 31, 2024
    • Florian Schröder's avatar
      Update counter orientation and comment out dispensers · 53fb1e1f
      Florian Schröder authored
      Improved how the orientation of counters is determined in the overcooked_environment; counters will now orient themselves in the correct direction based on their neighbors. Additionally, all dispensers have been commented out in the GUI 2D visualization configuration for cleaning up the visuals. These changes improve both the functionality and visual aspect of the simulator.
      53fb1e1f
  20. Jan 30, 2024
  21. Jan 29, 2024
  22. Jan 27, 2024
    • Florian Schröder's avatar
      Refactor 2D visualization and GUI components · fe277e48
      Florian Schröder authored
      This commit provides a significant overhaul of various aspects within the overcooked_simulator's 2D visualization and GUI components. The changes include adjusting the game window and grid size, simplifying the drawing methods by removing redundancy, and enhancing the theme configuration for the GUI. This makes the code cleaner and easier to maintain, besides improving the visual style of the GUI.
      fe277e48
  23. Jan 26, 2024
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